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# 2 21-04-2008 , 07:01 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
poing lighting isn't good in bulk because each point light creates 6 different shadow maps... two for each axis, one in each direction. try spotlights with a high angle like 179...

depending on the complexity of your scene and other factors of your render (raytracing? mental ray? final gather? reflections/refractions?, etc) it may just be a tough thing to render... if you posted a pic i can't see it. stupid work-related thing.

also video cards only help in viewport while in maya and with hardware rendering. they don't help with software rendering OR mental ray. that's all pure processor/RAM.


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