Thread: ***TOPOLOGY***
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# 207 29-04-2014 , 02:24 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Yes, I understand perfectly fine, and I know that quads are preferred; I have worked in many different VFX companies. Hell, I wrote a checker to look for quads!

Notice however that I never mentioned that it's good for deformation or anything else. I only mentioned that it can simply create some nice shapes. Perhaps I should have added that once you have that shape, then of course, go back and refine the topology. (This is what I get when I post at 2 am...)


Imagination is more important than knowledge.

Last edited by NextDesign; 29-04-2014 at 02:27 AM.