View Single Post
# 1 25-10-2004 , 03:03 AM
Lifire's Avatar
Registered User
Join Date: Oct 2004
Posts: 68

Beginner in need of help

I've literally been working with Maya for less than a week now, and I've been exploring the UI as well as the different modeling techniques. I was attempting to create a human hand using Sub Divs. and I ran across a slight problem. Early in the creation phase I didn't have enough faces where the top and palms of the hand would be. Now that I'm done with a rough draft, I see that there's nasty lines converging in the center of the top and bottom of the hand, much like a spider web.

Is there a way that I could change that, or smooth the rough spots without affecting the rest of the hand?

I've included a picture of my problem. Also there are more screen shots and the actual project scene here:

https://oregonstate.edu/~rhodesd/Hand/

Thanks guys!

Attached Thumbnails

"We don't actually need to know that the main character has a past. All we need to know is that he has an objective and a lot of people are going to die and a lot of innocent inanimate objects are going to be destroyed and blown up before he can complete that objective."