Beginner in need of help
I've literally been working with Maya for less than a week now, and I've been exploring the UI as well as the different modeling techniques. I was attempting to create a human hand using Sub Divs. and I ran across a slight problem. Early in the creation phase I didn't have enough faces where the top and palms of the hand would be. Now that I'm done with a rough draft, I see that there's nasty lines converging in the center of the top and bottom of the hand, much like a spider web.
Is there a way that I could change that, or smooth the rough spots without affecting the rest of the hand?
I've included a picture of my problem. Also there are more screen shots and the actual project scene here:
https://oregonstate.edu/~rhodesd/Hand/
Thanks guys!
"We don't actually need to know that the main character has a past. All we need to know is that he has an objective and a lot of people are going to die and a lot of innocent inanimate objects are going to be destroyed and blown up before he can complete that objective."