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# 7 25-08-2008 , 10:23 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Ok it's quite simple you have to make your object in line with the world space, so select the rotate tool and rotate the object so the it is verticle.Now freeze the transformations and the pivot will be in line since if you freeze transforms the pivot lines up with the world space.
I can't put it any simpler than that and if that is beyond you then i'm sorry you will never learn Maya.




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