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# 1 18-08-2003 , 07:48 PM
Registered User
Join Date: Jul 2003
Posts: 23

A 3D equivilant of Masking? [36kb image]

Okay, what I'm about to ask for will probably sound retarted. I'm a major Maya newbie, I'm messing with it because my school has a lab license for it and I have an absurd amount of free time. Now onto the question...

Does Maya have the 3D equivilant of a "mask"?

Here's my example...

user added image

Now, is there a way to set things up so that sphere, when rendered, only "exists" within the boundaries of that cube?