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Old 05-07-2017, 11:02 AM   #1
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Join Date: Jun 2012
Location: Cardiff, UK
Posts: 7
Default MASH Falloff Bug?


I have used MASH to scatter grass across a plane in Maya 2016 Ext 2 and its been working great.

However I now need to add additional Falloff Objects to the visibility node however the Falloff Menu inside the Attribute Editor won't open. It doesn't seem to be affecting any other nodes as their Falloff Menu are acting fine and when I create a new vis node it won't show me the Falloff Object menu.

There is no error given and the script editor isn't saying anything.
The scene renders fine and the grass is interacting with the current Falloff Objects correctly.

I have come across this before but a simple restart of Maya has fixed it but not this time.

Does anyone have any thoughts on how to fix this?
I could just make a new MASH network but that isn't really fixing the problem.

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