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# 2 06-08-2007 , 12:29 AM
RockyMills_01's Avatar
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Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Yo,
I might be able to help you out, The triangles represent the tessellation of the surface and how it reacts with your dmap (displacement texture). One of your problems might be poor tessellation, but I need to see an image of the dmap you are using to be sure.