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Old 01-12-2003, 01:35 AM   #22
fredriksson's Avatar
Join Date: Jun 2003
Location: Sweden
Posts: 571

Looks pretty cool.

I did a M1A1 this summer, so I know all about trial and error . I used a pretty detailed ref pic and a tamiya model as reference. What kind of reference are you using?

As for the model, are you going for high-poly or more medium/low-poly? If you are going for high-poly, I'd do as RickStefani said and bevel/chamfer those edges. Byrons Bevel on highend3d is a very nice replacement for mayas bevel. I also agree on staying away from booleans as much as possible, as they can result in some very 'unclean' geometry. I did the main shape of the vehicle first and added details later, but that is mostly a matter of preference.

Keep it up and continue using PLE for as long as you need to. The watermark is ugly and large, but does not totally obscure the model.
Björn 'santa' Fredriksson

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