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# 2 26-10-2010 , 06:42 PM
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Join Date: Apr 2005
Location: UK
Posts: 594

Re: Modeling a bike frame

Originally posted by Johndoe050
I want to make a realistic model of my bmx bike. So I started with the frame. But i can't figure out how to make it. For now I used cilinders and cubes to block out the frame. But they are all loose parts. Should i try to connect all the tubes using Union or just combine? The Booleans Union options isn't realy working.

What i have so far:
user added image

Picture of the frame:
user added image

Maybe this project is a bit to much right now if i can't even figure out how to model a simple frame. How would you guys go at this?


it's a common misconception that a model has to be one whole object, just use the combine option in maya, it'll work, good job so far,