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# 139 18-10-2005 , 11:37 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Your starting to get the idea. The job of normal mapping is to transfer the information from the high rez object onto the low rez object. Here is a "how to" of the process, but first you need load the plugin from your settings and prefferences. Look for a plugin called transfer surface info and check it. By the way Normal Mapping is a feature available only in Maya 6 or above.

First pic is of a high rez object and low rez object.

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Last edited by THX1138; 18-10-2005 at 12:20 PM.