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# 25 15-03-2007 , 01:25 AM
Sgart's Avatar
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Join Date: Mar 2007
Location: Sweden
Posts: 92

Originally posted by jsprogg
The T pose as it is known is modeled because if you intend to rig the character for animation , it makes the process easier and helps with better more predictable deformations when the joins are rotated.

Ok, I understand, however you will have to learn rigging before you can get the limbs in the position you want, correct user added image ?

is it hard to learn rigging?