What is wrong with this Porsche?
Hi,
I have a black Porsche model, which I am trying to render it using mental ray in Maya 2011. I'm placing it with Sun and Sky created in mental ray. I selected the all the maximum quality settings: Production Quality, Global Illumination, Final Gather, Refractions, etc. etc.. When I render it, the car comes out grayish/blueish. Below is an example:
https://www.nektarios.com/Black_Porsche.jpeg
Even though the car is black, why does it look grayish/blueish? I tried everything to make it look black, but to no avail. Keep in mind this only happens with the Sun and Sky setting turned on in Mental ray. Your helps is appreciated! Btw, the material on the paint is Phong.
Thank you!
-Nektarios