Odd Reflection Problems
Well I have a question about Mental Rey Dialectic Materials and HDRI. I have rendered this ball /marble thing in Mental ray using the all popular Uffizi HDR image. The ball is a dialectic material. Now, the question is, how come the clearest reflcetions are on the bottom? The plane underneath is a Phong E with reflections around 0.060. And why are there 3 seperate reflections on the top??? Anyone wish to clarify? I'm sure this can't be realistic at all!
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Last edited by MattTheMan; 27-11-2005 at 04:00 PM.