Hello. From start to finnish (modeling the valves and the crossover pipes in the background to compositing) this took under an hour. so there are details that I have missed, primarly all of the ones you have notice. Things were slow at work but I still wanted to "look" busy. Umm... to answer alot of your questions, the valve in front is actually just a copied layer in photoshop of the first valve, moved down and added a gausion blur. Thats why it has an identical texture and is also way to blurry for DOF. Like allways, I used GI_Joe for rendering and added a slight glow to the materials.THanks for all of your comments, I got alot more than I expected. THanks, Brian Oh, textures where edited from Photographs in Photoshop.