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# 2 14-11-2008 , 01:33 PM
BennyK's Avatar
Registered User
Join Date: Oct 2007
Location: IL
Posts: 738
That's alright for a computer game. You shouldn't have more then 20k triangles for the main character and if it's some scenery object you should have much less.
In the end it all depends on the engine and the computer you're running the game on though.


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)