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# 4 11-01-2005 , 08:03 PM
Velusion's Avatar
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Join Date: May 2004
Location: Utah, USA
Posts: 369
OK, here's what happened; those boxes appear when you set up IKs across joints that have limits on their rotation. If you set up an IK joint then set a limit on the rotation of the top joint, the box will appear. That's it!

I set max and min limits on all of the joints so that the model could not be posed in an un-natural way and also to avoid collisions between the finger tip and the palm, the lower lip and the upper lip, and things like that. Now all I have to do is "un-check" the limits and the boxes will disappear, thus leaving a cleaner working area if you're still working on the rigging.

Thanks for the help, InvaZimm.


Last edited by Velusion; 12-01-2005 at 12:02 AM.