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# 10 07-08-2006 , 08:09 PM
SpaceGoat's Avatar
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Join Date: Apr 2005
Location: Australia
Posts: 159
Yes what I had done was create a alpha map and also used the transparency values already present in a TIFF image.

For those interested I have found the best solution which is funny how it doesnt seem to be mentioned in a lot of places. What you have to do is reduce the 'shadow attenuation' to 0 in the objects raytrace properties.