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# 23 15-11-2007 , 06:19 AM
AikoWorld's Avatar
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Join Date: Dec 2005
Location: London
Posts: 429
also a good tool is unfold, after you sellect uv border vertex check the pin borders, then unfold,
check pin unselected vertex then unfold.

Meaning all your edges that look stretched will become less stretched as they will be reconfigurated according to the geometry in 3D


DDTN

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