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# 1 11-10-2008 , 06:45 AM
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Join Date: Oct 2008
Posts: 56

setting certain joints so they can't be rotated

I know this is a simple question, but I need helping setting a few joints in my character so they won't rotate. How do I assign a joint so it will only rotate along the x-axis, and how can i set a joint so it won't be rotated at all?