Thread: Meeper
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# 7 18-06-2006 , 03:30 AM
esion's Avatar
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Join Date: Mar 2006
Posts: 255
Thanks for the info on the UVs, I has having a hell of a time splitting things up with the smoothed geometry, so many polys. And ya I noticed the eyes needed to be smoothed out a lot with some more split edges. As for the arms, I know they looked jacked but its how the reference images are established...I dunno, its kinda like his skin is either saggy, or its like a shirt almost.

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