Finally got some time to make progress on the facial textures... finished the base Albedo, Subdermal, Spec & Secondary Spec (Gloss). Reasonably happy with the result skin needs to be a bit darker. Will play with the saturation in Photoshop on Albedo and Subdermal. See if that makes a difference. Interested to know if anyone has a good tutorial or overview of making translucency maps? Or Fuzz maps for that matter. Let me know your thoughts.