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21-06-2016, 04:51 AM   #24
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Kurt's Avatar
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Was a good day... I still have to add some things to the gloves before I pose the hands, once that's done I can play with his weight a bit more. It's close but needs a bit more work. After the pose is done I can move back into the fine detailing in the areas that lost a bit with the transpose master as well as a few more nik naks. This was a test for me as I didn't use very low geometry other then the hard surface parts like i normal do, this is straight up dynamesh work with him. Definitely a bit harder to pose with out using Maya.
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