View Single Post
# 50 10-11-2005 , 08:24 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
Dont forget that autodesk are spending money to make money. They'll follow the path that makes the most profit and if that means running the products in parallel till one easily starts outpacing the other then things wont change too much. Also as already mentioned, maya has made huge inbounds into the gaming arena so they might push that angle more...
...lots of speculation still to come user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net