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# 13 16-06-2015 , 01:46 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522

Hello again.
Now that I am trying to texture my objects in MAYA, can you tell me what is the best way?
Do I have to export my files to photoshop, or to autodesk mud box?



The "best" way of texturing comes down to a matter of resources and preferences I think. You could take your UV maps into Photoshop for painting however, I can't recommend it's 3D painting capabilities as its handling of obj files was pretty weak last I checked. Or you could take your models into Mudbox/Zbrush/Mari or whatever, there are quite a few others.


Can anyone tell me if it is possible to render with sound in maya?

I don't even know if the avi output for software render can do that. Even then, it's not worth the downsides. Common practice is to render out image sequences and add sound in post.


- Genny
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