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# 3 20-04-2004 , 06:55 AM
JedK's Avatar
Registered User
Join Date: Apr 2004
Posts: 11
No, that will apply the blinn to my model. I need to know how to import a texture and create a blinn with it, so that I can 'then' apply it to my model. For example, I have a wood texture that I want to use in a blinn - how do I do it?

Make sense?
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