I might post a wire tomorrow, I'm a bit lazy right now to open up and capture. It's 3 am. I am 100% positive that the vertices are all well connected/welded and that there is no additional hidden geometry in those areas.
This model is only an example of the problem. This occurs on most models I attempt to render with mental ray. So it's not limited to a special case in my observations. I've tested it with several models and the results are the same. Not to mention annoying. I appreciate your suggestions, but they are things I checked for.
Again thank you all for taking the time to read this post and post your input, I really do appreciate it.
On an additional note, a friend of mine is having the same problem with mental ray. He tried to edit the normals and it did affect the output, not always in a good way.
...and that is how I saved the world.