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# 2 26-02-2004 , 04:07 PM
dragonsfire's Avatar
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Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Sparks are acomplished by using points as particles and using hardware rendering. Key frame the rate/speed of the emmiter as the 2 objects you have collide.
Dust is the same as someone else has posted a few days ago with opening a door, just parent a volume cloud emmiter to the shoes.