I select it in object mode, go up to create uv's, clyndrical mapping, automatic mapping e.t.c. It shows up in the uv editor, but the minute I click around the workspace or try to select a component, uv/edge etc in either the persp view or the uv editor, the orange lines disappear. They are supposed to be white no? I did it using the cracker box tutorial from my maya's help files earlier and I got through it, but I'm not sure what I'm doing differently now