Still have some proxy stuff left. Roughed in the cowling. The shape is not correct. The cowling is a tough shape for me to model. I will go back and model the proper shape later. Split the canopy up into the frame and the glass. This was quite fun. I created the full shape using birail 3+. Then tweaked it a bit with a lattice. Then trimmed the glass from the frame using a curve projection. Then converted from nurbs to polygon using "count". Then cleaned up the poly mesh and added thickness. Modeled the 3-blade constant speed prop. It can be rigged. To do: - tail wheel spring - cabin struts - wires and linkages - misc surface details - fuel cap Most of the tail wheel asm. done. Just need to model the linkages.