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# 7 17-05-2003 , 09:13 AM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
Posts: 1,001
Um .. screenshot wire frame..
There are many ways of head modeling.. i dont use this method... i find methods used by bay raitt cube.phlatt.net/home/spiraloid
and a method at www.thehobbitguy.com very usefull.. they all keep edge loops and a mesh that is natural and easily used in animation.


FX supervisor - double negative