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# 1 02-10-2002 , 03:08 PM
undseth's Avatar
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Join Date: Aug 2002
Posts: 1,135

Now, I'm going to start texturing nurbs! But...

I have designed a house that has nurbs walls, that i want to texture.

The nurbs surface has holes in it.

I want to be able to make the texture in photoshop, and then apply it to the nurbs-surface.

I know that polygon-models can be unwrapped, but this is a nurbs-surface.

How do I unwrap this cylindrically shaped surface? Or how do I prepare for texturing in photoshop?

I want to texture the wall, so that i can assign the bricks and weather them at special places on the wall. But accuracy is needed.

How do I go about this? I find texturing horrifying.