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# 1 23-09-2002 , 03:26 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135

2 Textures on a nurb-surface?

Hi!

I have a problem with my tyre: I've created a projection-bump-map texture for my nurbs-tyre (see result in the attachment).
Now I want to add a similap texture, also a bump-map to the side of the tyre, there where the now assigned texture is invalid/looks wrong...

I though about a layered texture, but I do not know, how to create one with two textures and 2 3d-Projections (one cylindrical, as it is now, and the new one planar from the side...) in a way that they do not cross each other... Or is there a way to assign different textures to different parts of a nurbs-surface?

Please help me!

Best Regards

Markus S.