Could you please remind me how the shaders and Ambient Occlusion in Maya works together,
I have scene, I applied the Ambient Occlusion, so how can I connect the shader to the scene, below images shows the shaders and Ambient Occlusion in Maya. but I can not get it how this shading network works, could please tell me if you know any tutorials, links, website, DVD's so I can take a look at them?
here is the link for this tutorial
if you know something say something plz.