View Single Post
# 2 06-10-2008 , 11:23 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
You're looking to edit the wrong component, leave UVs alone unless you're going to prepare the model for texture painting, and even then, you cannot move,scale, or rotate Uvs in 3D space, it must be done via the UV Editor, hence the warning message. Faces, vertices and edges are the components you manipulate to edit the mesh, not Uvs.

The insert edge loop tool is your friend. Drop a row of edges in the height, width and length, the closer the edges are, the less its going to be rounded when you smooth.

Attached Thumbnails

- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::