Thread: Church
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# 5 17-09-2003 , 05:27 AM
TheGreenGiant's Avatar
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Join Date: Jul 2003
Posts: 109

Originally posted by [icarus_uk]
Depending what kind of church it is, chances are it would have a coloured cloth over the table.

The wood texture seems to look strange on the steps.

And the pillars looks oddly made with their bulging uniform rocks.

Other than that, the lighting looks great, the rug is marvelous and the overall feel of the scene is great.

Top marks.

CRITIQUE

the wood panel you used is parquet - I don't think they'll have it in the early 19th century where you're deriving the style of architeture from. Use wood/floorboard types texture or maybe stone tiles instead.

The carpet texture is a bit stretched. You might want to consider tweaking the uvs or texture to get it to not looks so stretched. It also repeats a bit much

The goblet has too much shadow casting. Its as if its as solid as the fresco/window detail.

Is thw window detail a texture? You might want to model it to give it some geometry. Looks a bit flat at the moment.

I have no problems with the columns. Works better than the floor.

good work. Please update if you have time!

user added image