Thread: Animating
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# 5 23-11-2002 , 12:56 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170

Originally posted by Nem
sorry, i have no idea what u mean user added image and im not lookin for checkboxes, just clickable things

ok, this is what i plan to do for you:

one mel scripts: a window pops up, and there are all attributes that could be keyable looking like:
[x] TX [x] TY [x] TZ [ ] RX [ ] RY [ ] RZ .....

meaning that if you hit the key button also in this window you can set a key for tx, ty, tz, but not rx ry rz (for transtlate, but not rotate).

next time you want to key anything you ned not open the window and change settings, but just hit the "g" key to apply the keys to another selection or at another time.

what i really would like to have, is bind the window to a keydown, meaning if you press the key down and hold, the window pops up and you can alter the settings, and if you release then it makes the keys. so it is one button thing for all - and if you are satisfied with the selection, when you just have to hit the key and release at once and it makes the changes.

hope that is clear now ... user added image