Thread: Urgent Help
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14-05-2017, 04:11 PM   #2
Martel
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Join Date: Oct 2008
Location: Netherlands
Posts: 61
Difficult to say when I don't have the model in Maya in front of me but I think it has something to do with your UV's and not your normal map. I had something similair last week when I had a good looking UV map but in the viewport everything was totally messed up. I solved the issue by redoing the UV's. It was a simple object so it was easy enough with some automatic mapping. It could be that you have the same problem.

Another option is to duplicate the mesh and delete the Original. I have had numerous occassions where Maya completely messes up and by just duplicating the mesh the problem was solved.

But like I said I can't rely tell from just those 2 images what's going on. You could try my 2 suggestions. If that doesn't work you could send it to me and can take a look
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