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# 1 12-12-2003 , 06:25 AM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945

Boolean/Placement Problems

In Maya 4, i used a boolean extract on a cylinder to creat a hollow one for my Mecha WIP. However in doing so the object(highlighted in green) is created, and its how i want it, however the controls for the selected object are at the origin, and so it its local center. If i try and scale it its centered at the origin and not in the center of the object. Resulting in weird effects i would not expect and would not normally occur.

I was wondering if you could see i did something wrong to warrant the misplacement of its center, and how can i relocate it back to the center of the object?

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