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# 23 17-09-2010 , 09:53 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Have you used ZBrush much before Oz? Are you planning on using displacement/normal maps and bringing him back to Maya after Zbrush?

I ask because I was going to say how I find Zbrush so good and quick at sorting problems that Ive come to the frame of mind that you really dont need to spend too much time in Maya, but, I always have trouble when bringing z-maps back to Maya, and maybe it's because I dont spend enough time there...