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# 1 08-11-2003 , 01:02 AM
Registered User
Join Date: Nov 2003
Location: L.A.
Posts: 6

constrained axis vertex snap

Is there any way to snap a vertex along a constrained axis to a vertex that is off that particular axis?

This one is hard to explain without having a visual... for example, if you are looking at a box from the top view and the top two corners are not 90 degree angles, is there a way to grab the top right vertex and snap it to the height of the top left vertex to make the object perfectly square?

In Max you can select a vertex and move it along x, y, or z axis and snap it to any other vertex in the scene while keeping it on that axis.

Hope I didn't make this question overly complicateduser added image