Hi Guys, I wanted to experiment a little with glass and decided to model a weird glass perfume bottle my wife has. The modeling took very little time, but as I expected the redering, and getting the look I wanted right is taking lots of fine tuning/time. This scene has 3 spot lights, rendered in MR, Ray traced, with no acoustics yet. It is still missing the liquid inside. To get all the artifacts out I had to use some pretty crazy quality settings which is what made the current render you see take the 2+ hours it took. With acoustics on I'll have to leave it running overnight. I am still not happy with it, but it is getting there. C&C pls