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# 2 28-08-2008 , 01:18 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
There is a poly count restriction in the option box of convert polygons to subdivs. You to increase that over your poly count for it to work.

To delete that object select it by 'Object' and press delete. Make sure you delete history first.

Try the cleanup option for that vertex your looking for and then go over your mash looking for border edges.

Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)

Last edited by BennyK; 28-08-2008 at 01:21 PM.