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# 1 30-01-2003 , 10:08 PM
Registered User
Join Date: Nov 2002
Posts: 36

Fog light misbehaving - fog shadows disappear

user added image I have a fairly large scene made in Maya 4.03 where a hole opens in a surface and a fog light (spotlight) shines through. When I first make it, everything works fine, and I get a nice coloured fog beam shining through the hole in the surface.

After a few changes to other parts of the scene, I find that the fog no longer takes any notice of the surface or of the light colour, and I just get a white cone the shape of the spotlight beam.

I've tried deleting the light and making a new one, but that doesn't work. I've checked that the shadow casting and receiving properties of the light and the surfaces involved are switched on. The light does actually cast a shadow, it's just the fog that won't co-operate.

The only way I've found to get out of this problem is to go back to a version of the scene saved before I put any lights in and start again from there. But I've done too much work now to go back that far, and I promised the client a rough render today...

Please, please, can someone tell me how to fix this.