Thread: Rhino...
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# 6 30-05-2004 , 01:09 AM
CGPMaya84's Avatar
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Join Date: Oct 2003
Location: Maryland, USA
Posts: 172
Hello Painterdan. The best way to export a model made in Rhino to Maya is to convert all of the NURBS surfaces to Polygons, then to export the parts separately as Wavefront (.obj) files. It is best to export certain parts separately, since if you export the whole thing, then when you import it into Maya it for some reason converted mine to a single object, so it is best to just export them separately. It also gives you the option to export the surfaces as either NURBS or Polygons, so that way you can work with whichever one you want in Maya. Hope this helps! user added image By the way, NICE model so far! user added image It is a very nice model for Rhino...I am still learning the program myself and modeling with it.


~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)