if you take away these edges (at the red arrow), you seem to get a clean bevel, but rendered it look weird where the 2 bevels meet. there is also a difference in color at the border of a bevel and a side. if a raise the number of segments of my bevels, i still get these problems. i know how to manually move and scale edges and stuff to get a clean bevel, but then the bevel would not have a precise radius. i also was told in another post that i should get a plug-in for making bevels. at that time, i couldnt find the plug-in or it wasnt working or something. and i think it hard to believe maya isnt capable of making clean poly-bevels with different radii. thanks in advance. tiz.