Thread: Fence texture
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# 4 27-01-2010 , 08:54 PM
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Join Date: Dec 2006
Location: South FL
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If you're using an mia_material, then you can just plug a black a white texture into the cutout opacity slot in the advanced section. With a Maya shader, I find that the color, transparency, spec color channels need to be mapped and a bump wouldn't hurt.

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