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# 2 06-06-2007 , 07:36 PM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
Hey there,

if you open up the polysmoothface node by clicking on it in the channel box and then knock the divisions attribute back down to 0 your model will return to the base mesh. You can then delete the history if you wish which will delete the smooth node.

Hope that helps,

Mat.