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# 1 27-11-2009 , 07:14 PM
Olorin's Avatar
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Join Date: Oct 2008
Location: Sweden
Posts: 66

Best way to join a straight shape to a bend

Hi. I am doing something that seemed fairly simple. A model of a little boat. I decided to try and do it using curves and lofting them into a poly hull. That worked fine. Now I need to attach a board in the middle of the model på make a seat.

Is there a clever way of doing this to make the straight surface meat the bending shape of the boat seemless?

I tried boolean, but that does not work at all. Both objects disappear. As far as I understand that may be due to some little error in my model. Tried to cleanup but that does not help.

So how do I best join this shape so the board does not penetrate the hull och leave an ugly gap on the inside?

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