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# 17 25-07-2006 , 12:44 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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Originally posted by R@nSiD
As Jay said, Maya is increasing in use in the Games Industry. The only Game I know of that used XSI fully, was Half Life 2. Otherwise its just used here and there, as Maya is currently. Also Maya is mostly used for its animations tools and dynamics. Most Models/Assets are still generally created in Max. But as I said earlier, choice of applications are made by Art Directors and "Heads of Sheds" at the birth of a project.

There were a lot of rumours about what would happen to Maya when Autodesk bought Alias, but as most rumours are, it was all bull. Would you want to be the head of a company to be blaimed for the demise of the King of 3D Apps? Not Me...

and where are eyou getting all these info from?
do u have a source, or youre just saying them...
game assests are not really app specific.
the bulk of the game is in the game engine.
and all noobs want to think they are using the best app for some reason.
on max forums, there are similar forums and xsi forums etc saying their app is most used in games or films and they all seem to have some sort of unknown source where they get all these magical info from.
...
lame:zzz:


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