View Single Post
# 2 24-03-2004 , 07:37 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
As far as I know, it's not possible.

The only things that come to mind is to use animated deformation and transparancy to fake blending between one object and another.

Other than that, you could painstakenly model the two shapes from the same base shape without adding or subtracting any geometry from both in order to do a blend shape.


-Mike
The Maya Toolbelt